Tip: This game requires you to examine things a few times before you make any progress
First Riddle
- Answer to puzzle: cherry
- No. to take from the basket: 5
Blue Shoe Puzzle
- Pick up Tiny Round Boy from the room to the right
- Hit blue shoe and put in Tiny Round Boy
- Catch Tiny Girl inside an unlocked room
- Get Red Book Key from the newly unlocked room with lips
- Unlock farthest door with Red Book Key
- Examine shelf with a little boy sitting on top
- Go down and examine footstool twice
- Push it to the shelf w/ the boy and get Tiny Thin Boy
- Go out of room and get Bundle of Herbs from the nearest stand
- Go to the room with lips and examine lips
- Get Silver Spoon
- Examine the pie to obtain Tiny Baby
- Go back to the blue shoe and examine
Meeting the little boy
- Go to the room that connects to the room w/ the pie but go back out after the short cutscene
- Go back to entrance hall and examine the things blocking the stairs
- Go inside the room with the ghosts (connected to the room with the spider and pie) and give them the Butter Pot
- Go back to entrance hall and enter the door at the top left, go inside the first room nearest to the door
The Cat and the Fiddle
- Talk to the cat with the fiddle, pick "I certainly do"
- Talk to the dog
- Exit room and enter the second to the last room alone
- Talk to irritated girl
- Go back to the room where the ghosts used to be and take Moon Mirror from the wall
- Talk to the cat with the fiddle
- In the room with lips, examine large rose near fireplace
- Go to room with cherry seeds and grab scissors on wall
- Examine large rose
- Talk to irritated girl
- Go outside, go back in and examine fireplace
- Examine dresser
- Give Cow Ornament to cat with fiddle
- Talk to dog
Dinner Table with Dolls
- Use Gold Key on door at the bottom door in the east hallway
- I'll leave the pictures below for the solution:
- Approach boy inside newly unlocked room, answer "Not Particularly"
- Go to main hallway
Meeting Lyell
- Go inside east hallway (you should hear footsteps)
- Run into room where Lyell is when ax girl appears
- Run to main hallway
- Approach boy eating pudding
- Examine frying pan
- Catch Ladybug
- Examine spider web
Hickory Dickory Dock
- Approach girl drinking tea
- Examine feather on the floor
- Talk to guy who lost his eyes
- Flush toilet
- Doll puzzle: (from L to R) W, N, S, E
- Get Clock Wind-up Key from box
- Examine bookshelf near the fireplace inside the room with lots of bookshelves
- Examine clock, turn clock key
- Catch mouse
- Examine toilet
- Examine eye balls on floor, "Stare at Lyell" - must be done twice
- Go to kitchen and examine jug of water and detergent
- Talk to guy who lost his eyes
- Approach thorns
Reuniting with the little boy
- Use turnkey on music box
- Examine closet several times
- Examine egg bowl several times and take White Egg
- Examine folding screen
- Answer to torso puzzle: TREE
- Take Golden Fruit
- Examine planter
Lyell alone
- Enter newly unlocked room on the 2F west hallway
- Examine bed twice, pull out
- Talk to stuffed heads
- The House that Jack Built puzzle: farmer, cock, priest, man, maiden, cow, dog, cat, rat, malt
- Examine painting
- Use Floral Key on locked room
- Examine things until control switched to the other party
The Children Wake Up
- Go to 2F East Hallway, enter newly unlocked room
- Go inside master's room with a note on the table, examine crumpled paper on floor
- Hide in fireplace
Note: I gave the scissors to the boy earlier in the game
- Head to east hallway, examine strange bee thing
As Coco
- Examine the paper in the room
As Lyell
- Take paper doll chain (on the floor after all the cutscenes)
Note: You won't be able to obtain the paper doll if you answered rudely when you were with Lyell and the boy.
Note: Do NOT remove the pedestal blocking the 1F west hallway
- Take cherry seeds
- Show cherry seeds to weird stranger
- Use keyring on locked door
Location of all the Shiny Objects:
- main hallway
- 1F east hallway (2)
- cherry seed room
- area with the boy eating pudding
- room with spider web
- room with pool table
- room with lips
- 2F main hall (3)
- 2F near stairs where butterflies used to be
- 2F west hall
- room where the torsos used to be
- room with stuffed animal heads
- room where the children slept
- room with the dolls and potato seeds
- area with the bridge and music box
- room where the mouse ran up the clock
After Collecting Shiny Objects
- Go to the room with the closet where the boy hid earlier. There should be a candle there. Examine it after getting all the shiny objects.
- Go to the stairs area where the butterflies used to be for a cutscene
- Go outside the door in the room where you found Coco's notebook
End 1 - Bury - True End
- Follow the walkthrough above
End 2 - Remain Buried
- Exit through the top door right after getting the notebook
End 3 - Bury The Past
Ending Conditions
12/22/14: Ok, Apparently there's a third ending which allows you to access a bonus playroom after. Thanks to Dyoti for pointing this out.
Since I haven't gotten the last ending yet, here are the conditions for all endings taken from
4 cat's site which I translated to English.
END1
When the notebook is filled up, there's an item you have to obtain before following Coco. (If you have it, a cutscene will follow)
To obtain the item, you have to satisfy the two requirements below.
Condition 1: Put up a favorable impression when the little boy and two people are there.
Condition 2: Don't wreck Lyell's good spirits too much. (Restrain yourself from rude behavior and disregarding warnings.)
There's no need to walk around back and forth to obtain the item. Only, when you control Lyell, you cannot obtain the item between the time when he starts searching for "that room" and before you obtain the notebook.
END2
Follow Coco out the door while the notebook's pages are still incomplete. (When you collect all the pages, Lyell will say something to himself.)
END 3
Fulfilling the two requirements below is necessary:
Condition 1: Don't put up a favorable impression when the little boy and two people are there.
Condition 2: When Lyell has not yet read the memo on top of the table in the annex, end the game with the stuffed animals
Extra info for END3: To unlock the door inside the room with the stuffed animals, don't read the memo in the room where the boy hid. Read the 2 notebooks, one inside the pink room and another in the master's room.